﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using CapturarObjetos.Nucleo;

namespace CapturarObjetos.Objetos
{
    class BotaoComecar : Sprite
    {
        
        public BotaoComecar(Texture2D textura)
            : base(textura)
        {
            
        }

        public override void Update(GameTime gameTime)
        {
        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            
        }
    }
}
